Annual General Meeting last session and the picture is broadly good, most importantly the average attendance is up and the finances are sound. Two committee members stood down, Steve Hallam from the Treasurer post (and thirty years on the committee covering just about everything) and Julie Kaye as Competition Secretary and who has conducted and introduced and overhaul of the competition rules as well as run the competition rounds for this season. Club thanks to them both for their service and for making a difference. We are still looking for a replacement for Julie so club members this is your chance to step up. Welcome to Dave Hughes who takes over as Club Secretary.
Next two sessions are about building a panel and will be a pair of group focused practical sessions and an introduction to the Kingswood Salver, a subject to which we will return later in the year. There will be a shoot this next session and an edit and present session the following week. The subject will be shadows, so lets take this opportunity to talk about photographing umbra.
A shadow is a dark figure or image cast on a surface by a body intercepting light. Interpretation of this opens up a huge range of possibilities. The first is do we include all three of the elements involved, the light source, the intervening body, the resulting shadow. The result is a product of contrast, captured by the sensor. Compositionally it is, or can be, quite challenging. Like any other photography it has to be deliberate to be successful.
Perhaps the most effective way of creating a shadow effect is from a single light source, but there are ways of modifying that light before it reaches the intervening body so as to create interest. Gobos are stencils put in between the light source and the background. They are widely used in film and television, and are an easy DIY project for us still photographers and can be very effective.
From portrait session variation to a whole genre, we are talking here of film noir, there are a myriad of possibilities, some very straightforward. However the scale does not have to be large for this little venture to the left side of the histogram.
It is, as ever, about keeping things simple, and the usual suspects: Have one thing that bears the visual weight of the image; Police the boarders of your frame for unwanted intrusions and remove them; Check exposure for the effect you are looking for – high key, low key or on the button; Fill the frame and check the relationship of the foreground to the background; Are the objects in the frame balanced for the maximum impact? What is going to have to be done in post? Colour balanced and depth of field sufficient?
Do silhouettes count? Well yes and no. Yes in that it fits with our definition we started with no in that the silhouette is a dark shape and outline of a subject against a lighter background (i.e. it is back lit) whereas a shadow is a dark area or shape produced by something coming in between the light source and the and a surface. The less picky way of looking at it is that they both produce high contrast areas for effect and the cause of that effect isn’t really important to the outcome.
Silhouettes, by the very nature of their production, are harder where shadows can wrap themselves over the and around the subject, can be soft or hard, can be modified, coloured and generally manipulated for a range of effects. The shadow is also a way of modelling the 2D environment that is a photographic image to give the appearance of something that is 3D. There are plenty of options.
So club, this Thursday, bring your camera, tripod, torches and or flash guns, bring some props to practice on.